Set in a post-apocalyptic world destroyed by a plague and
ruled by gangs, RoadKill allows players to create havoc
in more than 30 vehicles with weapons such as machine-guns,
guided missiles and grenade launchers. Assuming the role of
the mercenary, players must build a gang following as they
battle rival gangs, city guards and anyone else that gets
in the way...
comparisons are going to be made between Roadkill and
the last two Grand Theft Auto games - an understandable
comparison on the surface, but one that is a little unfair.
There are a lot of elements in this game that surpass those
in GTA, and there are elements that it doesn't, but
at the end of the day Roadkill is a very different
start the game with your trusty Cajones vehicle - fitted with
standard guns tucked behind the radiator grill (ALA James
Bond's Aston Martin DB-5) and a lethal machine gun turret
positioned on the back to provide 360 degrees cover. Now all
you have to do is drive around the streets looking for extra
weapons and completing the numerous missions available. It
won't be long before you are collecting weapons, improving
the performance of your vehicles (air brakes, nitrogen turbo
upgrades, health upgrades and weapon speed increase) and unlocking
so far it sounds like a cross between GTA and Mad
Max. To the casual observer that might be true, but there
is much more to this game. Get the wrong ammo and you won't
make a dent on your enemies vehicles before they've blown
you to bits; or fail to keep your eye on the road and you'll
miss one of the numerous traps that can be set for unsuspecting
game hasn't got an 18 certificate because the red circle looks
cool on the packaging - this really is a game that should
only be played by the more mature gamer. There's plenty of
swearing and sexual content. One of the radio stations you
can listen to is full of hilarious wall to wall sexual filth
as caller after caller ring in with their problems. Want to
hear a man talking about having sex with a pancake and then
having sex with a pigeon live on air? Then this will amuse
you for hours.
Grand Theft Auto III was released on the PS2 it caused
no end of complaints from do-gooder pressure groups - most
of whom won't have played it. So, imagine the impact that
Roadkill is going to have when these same groups get
around to hearing what it contains.
this all adds to the realism of the game. When you're being
rammed by a guy (oo-er) in a 4x4 the last thing you are going
to say is: "Excuse me! Do you mind most awfully not doing
that?" No! Just like in the real world, when someone
drives erratically, you scream obscenities. And that's just
what happens here.
element, which will no doubt have loads of people complaining,
is the extra gore included. Most driving games see you hitting
pedestrians, who then fly over the bumper and disappear. But
Roadkill is a little sicker and lets you drag the poor
victims around for a while as they trail blood all over the
road. And if you can time it just right, they will be stuck
on your bumper for quite some time before they fall under
your wheels... nice!
of these elements help to create a game that is very different
from GTA - in some ways superior. While you can't get
out of your vehicle, you probably won't want to.
once you are bored of playing by yourself (and I'm sure in
a few months you may well start to tire) then you can have
a four way deathmatch. In this mode two to four players get
to battle it out to the death in one of a number of battle
arenas. You can choose from all of the cars in the main game
and all of the weapons are hidden around the arena to be found
and used against your opponents.
be honest, this is the section of the game that we've been
playing here in the office - there's something very, very
satisfying about seeing your boss explode time and time again.
is a fantastically addictive game - one that is sure to become
an instant classic... just don't play it in front of Grandma!
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