Exploring an alternative approach to World War II, one in
which Hitler is assassinated in the early days, players take
command of experimental weapons, prototype vehicles and units
rarely seen in strategy games in an attempt to rewrite or
secure the historical outcome...
Front: Turning Point is a WWII 3D RTS game providing fast-paced,
adrenaline pumping conquests. Besides commanding their existing
units, players have to think about reinforcements, resource
management and researching new prototypes. Choose what missions
to fight, what troops to use, and when to call in reinforcements.
Completing objectives and capturing strategic locations such
as train stations or airfields in each mission help you to
win subsequent campaigns. Each mission has multiple primary
and secondary objectives that are connected to other missions,
providing almost limitless strategic choices.
we have here is an alternate history where Hitler is taken
out and replaced by a government that does not agree with
his policies on human extermination. Instead they spend their
resources on developing bigger and better military capabilities.
With the war rumbling on, three powers rise to the surface
- Germany, Russia and America. You
can play as either Germans, Allies or Soviets forces as you
try and win ground for your nation.
you get used to the impressive graphics and sci-fi twist to
other WWII RTS games, this starts to look exactly the same
as any other RTS game. And that's the main problem here. While
there are some nice touches, like the fact that the weather
has an effect on your armies abilities and the numerous interesting
vehicle designs, there is very little originality other than
the back story.
sum up, this is a fairly fun of the mill RTS game with a little
twist of originality. Whether you'll enjoy it depends very
much on how you view the RTS genre.
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