A daunting journey lies ahead... You must win without your
bow. Brave wild forest and orchard, defy the Sheriff and his
evil men, scale an impenetrable castle, rescue your beloved
and take back what is rightfully yours...
Hood's Quest sees
you take on the role of Robin Loxley of Nottingham, as you
try to outwit the evil Sheriff and take back all the items
he's stolen from the villagers - as well as your true love
title of this game sounds like it was thrown together at the
last moment. Who on earth thought that would be a good idea?
Thank goodness they don't work in the movie industry or the
next Bond film may be called James Bond's Mission.
presentation for this game is pretty poor. Even the the packaging
is a bit of a worry. You know that things are not too promising
when the back of the game case has very few pictures of the
game's footage. There are three (one of which is totally obscured
by the game's logo) all of which just show pictures of crude
looking environments. There's also a big red box on the back
of the sleeve which yells: "ATTENTION" and then
lists a warning in several different languages - not English!
What's all that about?
game manual didn't really have much in the way of instruction,
so I was a little surprised to see that there was no training
level, or on screen help to let you know what on earth you
were supposed to do. So it was a case of pressing all the
buttons to see what did what - fantastic.
game suffers from some serious camera problems - not ideal
for a game where you have to be able to see what is around
you to make sure that you avoid the Sheriff's men. At times
it was almost impossible to look anywhere other than the floor.
And if you manage to trap yourself in a corner you'll have
to run out blind before you can look around you.
be honest I played this game for an hour and then threw the
controller on the floor shouting: "What a pile of sh*t!"
I just couldn't take any more!
graphics are so Commodore 64 game. What were the game developers
thinking? Take Robin Hood and get rid of his bow... yeah,
that sounds like a great idea! Sounds like the sort of planning
you do stoned off your head - just before you ring that ex
to give them a piece of your mind / tell them you still love
who though it was a good idea to insist on making the gamer
press the "X" button after every time you are required
to load another part of the game. Move from one area to another...
wait for the game to load... and then press the "X"
button for absolutely no reason whatsoever! In fact, I sat
there several times not realising I had to do anything, thinking
to myself: "This is taking a while to load".
the entire budget was spent on Richard O'Brien and Matthew
Macfaden (who put in very poor vocal performances by the way),
leaving only enough money to allow them to employ one games
designer to do all the jobs. Surely they didn't have a team
working on this.
can't believe that those robbing hoods at Oxygen Games have
the cheek to put this game on the market. Avoid at all costs!
One of the worst games I have ever played.
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