Re-engineered from the ground up, Tony Hawk's Project
8 immerses players in the definitive skateboarding experience
using ultra-realistic graphics, enhanced physics and responsive
controls that simulate the feeling of skating with every trick
and bail. The game challenges players to experience the intensity
and pressure of skating against some of the world's top pros
in true to life competitions as they aim to become the number
you've played one Tony Hawk game you've played them
all. That was the feeling at Sci-fi-online towers until Tony
Hawk's Project 8 landed in our in-tray. It's not that
they are really that similar, just that the last few releases
haven't offered much that new and exciting. The
latest game in the franchise takes some of the best elements
from previous games as well as introducing new twists to the
to start? I suppose the tutorial, as most people (unless they've
recently played one of the other Tony Hawk games) will need
to refresh their memory on the basic controls. The tutorial
is a bit of a pig. To be honest, unless you can remember the
basic controls from previous games, you may find yourself
scratching your head when it comes to pulling off some of
if you've never played a Tony Hawk game before you'll need
to start on the tutorial anyway. So it was therefore a little
strange to see that the developers took it as red that everyone
would understand the jargon they used without fully explaining
it to the novice. And why, on certain areas like where a gentle
tap of the stick keeps you balanced and pushing the stick
will make you fall off your board, was this not fully explained.
To be honest the novice will probably get fed up not being
able to complete the training level and become disillusioned
with the whole thing. This is a shame, because there is one
hell of a meaty game waiting those that persevere with the
once you are into the game proper you are in for a treat.
Visually the game is leaps ahead of previous instalments,
and the animation is a lot slicker too.
the Trick" mode is a new area for the franchise. This
slows down the action so that you can freestyle tricks. There
are also a heap of cool mini games on offer (human bowling
is a scream) to keep you coming back for more.
is more free roaming to be done in this game that in previous
instalments - which is a blessing and a curse depending on
which missions you are attempting to complete.
the end of the day fans of the franchise will lap this up
and newcomers (assuming they can stick with the tutorial)
will kick themselves for not coming to the party sooner.
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